Wednesday, 4 January 2012

SWTOR - My honest opinion so far... #SWTOR

In short - I freakin' love it. No, it's not everything I (as a long-time SWG lover) would've wanted... but what it is, is a really fun game, expertly crafted and smoothly running. Before I ramble on about what I've done with my playtime and throw in the odd bit of criticism, may I first say an overall WELL DONE to Bioware for making an excellent Star Wars MMO.

This blog was named after the Inquisitor as that's what I decided, pre-testing, I was going to play as... I did so in the huge testing weekend and made it as far as around level 20. I really enjoyed the story but slightly regretted my decision to choose Assassin over Sorc.

When I started properly in EGA I wanted to try a different story, so me and my one or two pals who had also got in that day, all rolled up Bounty Hunters. So I've played Mercenary up to level 30 now, unlocked my Legacy name etc. I found the Mercenary really good fun and the Bounty Hunter story line of the Great Hunt entertaining.

Once I hit 30 and got my legacy name though, I was tempted back to something I'd tried briefly toward the end of testing... The Sniper! I LOVE THE SNIPER! I now have a very evil level 30 Sniper too. I found the Sniper to be crazy good in Warzones in the early levels... I'll make a quick mention of how I consistently topped the damage table against level 50s when I was level 12 in a moment.

Next however, I'm returning to my roots (and giving this blog some relevance!) by levelling up my Sith Sorcerer! Look out for another OP lightening-fingered mofo in a warzone near you soon!

So yeah... Particularly in early levels as a Sniper in Warzones. Here's my tip: Don't play it the way it's set up to play. Sniper is meant to be all about the cover. Get into cover to be able to use your big shots... Yeah, and as soon as the other team sees you kneel, you've got 4 force-leaping Jedi Knights on top of your head! I went for a different option... I basically made use of just 3 skills for most of the time:

Overload Shot: I chews up your energy but the great thing is it can be used on the move. At level 12 I was hitting for over 1000 damage fairly regularly with this.

Rifle Shot: When energy gets too low to use Overload, I switched to Rifle - the basic shot you have at level 1.

The only other skill I would use would be the AoE bomb if I found a group of enemies clustered together.

As I levelled up I would add in other skills as required, like Leg Shot to snare a target and Adreniline Probe to recover energy. With this tactic I'd be one of the few Snipers you'd never see in cover. I would stay as mobile as possible so as not to present an easy target for melee DPS dudes and just try to pump out as much damage as I could before getting taken out. 

Next time... My thoughts on crew skills and how the bolster mechanic in warzones is great but funny that you do better at level 12 than you do at level 30!

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